![]() ![]() For example, there are no Curios or exclusive Enemies in the Ruins which will require the usage of an antivenom. ![]() Perhaps someone else has clearer insight as to the issue you are facing. Leper - 1 Medicinal Herbs Jester - 1 Medicinal Herbs Antiquarian - 1 Skeleton Key Usefulness Depending on the type of dungeon some of the provisions tend to be more useful than others. Trust me, if i'm helping someone with an issue - i'm going to tell them to click in lots of places LOL. Laudanum Food The food is the basis of the game - it mainly serves the purpose of satisfying hunger of your heroes, both during the 'hunger check' (which happens randomly during your venture through the dungeon) and when you are setting up a camp to rest. Is it my code for Moogle's suppky item you are questioning? Is there a specific mod you are trying to run giving you an assert error? Are you trying to make your own supply item or attach an item to a class? Your question isn't clear, especially when you say "do not tell me where to click". At the beginning of an affected heros turn, they will take stress equal to the horror strength. I don't understand what you are asking here. Horror is a stress over time effect, represented by a black skull. Loot::Table Entries::ItemEntry::LoadFrom Json Have in loot_item_entry.cpp line 41 What every provision does in Darkest Dungeon Food Shovel Antivenom Bandage Medicinal Herbs Skeleton Key Holy Water Laudanum Torch Firewood Dog Treats The. Hello, do not tell me where to click here I see the problem fixed but I do not understand where to go Splitting the 50 stress ones into a 26 upfront and 8 horror would still be a hefty buff for Laudanum, as theres rarely 24 stress worth of horror stacked onto a single hero at once (outside of double Ghast encounters and certain boss battles). ![]() Originally posted by ScorpiovaEden:This is how a provision file should look. Especially for curios with 100 (or even 50) stress, Laudanum curing all of it would be way too strong. ![]()
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